
GAME REVIEW: SONIC 3D BLAST 5, SONIC CORP., 199X
“the distortion of a distortion is the truth” - a lot of bootleg games feel like attempts to replicate the superficial appearance of playing a videogame without entirely understanding what’s happening in them. in doing so they emphasise and highlight all the latent strangeness that gets internalised in the quest to collect orbs or whatever. walking slowly through hostile prison worlds, soundtracked by abstract electronic beeps and whistles, successions of images that don’t cohere into anything in particular. the context of their production is significant too: familiar brandname companies replaced by faceless adhoc operations, the implied linear progress in quality / technology / narrative of sequel naming conventions scrambled into a meaningless blob of signifiers, videogames as crafted events replaced by videogames as unstoppable sediment of hostile mass culture, trademarked corporate IPs become strange fetish objects replicated limitlessly to sell units. which of these is the real world?? you have ten minutes.
SONIC: 150 Stars
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